STUCK IN SPACE

An ASCII-art arcade shoot-em-up about defending your stranded spaceship from waves of aliens with an arsenal of six different weapons.


Developed: December 2020
Team:

Tools: Programming Language: C++


My Role: Programmer & Artist
The game programming work for this project was split between my collaborator and myself, while I also handled the creation of custom assets and the game engine version we used.
My specific achievements on this project included:


Other Notes:
This game was made as part of IMGD 3000 Technical Game Development I, a course at Worcester Polytechnic Institute.