A DREAM'S COMMAND
A small RPG with a combat system where abilities are performed by playing simple minigames.
Released: July 2017
Team: Joseph Henry Stadolnik IV
I made the entirety of this game by myself from June 2017 through July 2017. This includes:
- Programming all aspects of the game, including the interactive combat system, in Lua.
- Drawing all visual assets using PICO-8's editor.
- Creating all audio assets using PICO-8's editor.
- Designing all aspects of the game, including the combat system and user interface.
"Free games of the week" (Rock Paper Shotgun 1/27/2018)